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- #Remove dios mios wii install#
- #Remove dios mios wii full#
- #Remove dios mios wii iso#
- #Remove dios mios wii download#
- #Remove dios mios wii free#
#Remove dios mios wii full#
MIOS contains a full copy of the GC IPL, slightly modified for the Wii this includes linking it with RVL_SDK instead of DOL_SDK. It has seen minimal updates in the Wii's lifetime. The same MIOS is used for all GameCube games and software.
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We found out about this long after finishing development, but I do plan on figuring out why this is the case for the next release by doing experiments and stuff.MIOS is a special version of IOS that runs when the Wii enters GameCube mode, specifically launched by boot2 if it detects the lowered clock speed set by BC (if syscall 55 returns 162). For some reason, SD Remix has faster speed requirements than normal Melee, for whatever reason. If normal SSBM works just fine, it might be that your SD card is not fast enough. If you’re getting a black screen, try doing this with another gamecube ISO, say normal SSBM. You’ll need to put them /apps/Nintendont/, along with “boot.dol” you should already have in there.
#Remove dios mios wii download#
You’ll need to right click and “Save Link as” or whatever it is to download them. If you look at the bottom of the Nintendont download page in the “Quick Installation” section, it mentions two other files, meta.xml and icon.png, which are both links. So the most common thing is that you don’t have all the files, or that they’re not in the right directory. Of particular interest are Force Widescreen and Force Progressive, which will allow you to play SD Remix in widescreen with higher picture quality.
#Remove dios mios wii free#
You’re free to mess with these options if you want. Nintendont also provides a variety of options as well if you press the “B” button first. Navigate to SD Remix and press “A” to start the game. You will then go to your games list which will look similar to this: Select (with the A button) “SD” if your games are on the SD Card in the Wii’s SD Card slot, or “USB” if they are on your USB Drive connected to your Wii. Then go to the Homebrew Channel and start up Nintendont:Ī loading screen should show up that looks like this:Īfter a while, it will display this menu: Put your SD Card in the Wii or attach your USB Drive. Put all three of your files in that new folder. In that folder, create a folder called “Nintendont”. On your SD Card or USB Drive, you need to make sure there is a folder called “apps” (if it isn’t there, create it). You need to rename loader.dol to boot.dol. The installation instructions are on the page, but essentially, you have three files, loader.dol, meta.xml, and icon.png. You can get the files here: (go to the “Quick Installation” section).
#Remove dios mios wii install#
You will need to install Nintendont onto your SD Card or USB drive. The exactly specifics depend on your computer, but if you are having problems, try renaming it to “game” instead of “game.iso”. NOTE: If you’re using Windows and you haven’t changed any of the file extension related settings, it’s possible that Windows is hiding your file extensions, including the extension “iso”.
#Remove dios mios wii iso#
If you followed these instructions to the letter, your SD Remix ISO should now be in (your SD Card or USB Drive):\games\SD Remix\game.iso. Inside of that folder, you should put your SD Remix iso there. I recommend you use “SD Remix” as the folder name. You will then need to create another folder inside of that folder that you can call whatever you want. If you build an ISO, you will need to create a “games” folder in the root of your SD Card or USB drive, if there isn’t one already. If you use Step 1 of the DIOS MIOS method, you do not need to do any more preparation. A copy of SD Remix either from Step 1 of the DIOS MIOS method or in ISO built using the ISO Instructions.The homebrew channel installed ( see here for instructions).It also seems that Nintendont needs it to be formatted using FAT32, so if you’re having problems, try formatting. An SD Card or USB Drive with at least 2 GBs of memory (in order to store SD Remix and Nintendont).We don’t go over that particular method, but if you do it that way, your mileage may vary. However, I’ve also heard there is input lag doing it this way because it’s not using native controllers. Note: There are apparently ways of getting Nintendont working even if your Wii doesn’t have Gamecube controller ports. If you’re using Nintendont anyway, I would personally recommend you use the ISO method, as loading times are much faster (menus load almost instantly on a class 10 SD Card). Otherwise, build an ISO using the ISO Instructions. If you would like to use the DIOS MIOS style files, follow ONLY step 1 in the DIOS MIOS instructions. Nintendont is compatible with DIOS MIOS method files, but it is also compatible with ISOs.